

Brazil is in second place with revenues of $1.3 billion, followed by Argentina, Colombia, and Venezuela. Over 80% of all LATAM gaming revenues are generated by the top five countries in the region, with Mexico taking the first spot with $1.4 billion in revenue. This impressive growth is set to continue as revenues for smartphones and tablets increase toward 2020, driven by rapid growth of the mobile segment and increasing internet penetration. The region’s 205.7 million gamers will spend a total of $4.4 billion this year, making up 4.1% of global revenues. The mobile segment is the largest revenue shareholder, up 34.6% year on year. Latin America will be the second-fastest-growing region in 2017, with a year-on-year growth rate of +13.9%.

LATAM Revenues of $4.4Bn to Grow by Over 10% This Year


The Top 20 Countries by Game Revenue in 2017.Global 2017 Revenues Per Segment & Region.The Key Trends in Global, Mobile, and PC/Console Gaming, as well as China’s influence on the industry.A short overview of the report is available in this post. Trusted by key players both inside and outside the industry, it provides a clear overview of the current state and future outlook of the global games market. The report consists of trends, revenues, and projections for all regions and top countries, market segments, and key countries for the period 2016-2020. The 108-page report is the annual highlight of our continuous Global Games Market Report, which also includes quarterly updates, granular data sets, access to our Global Data Dashboard, and analysis support. The 2017 version of our Global Games Market Report, the industry standard for understanding and sizing the global games market, was recently made available to our clients. We have also created a free version of the report, containing high-level trends, global, and regional insights, which can be downloaded below. Trend Reports Free reports and whitepapers.Key Numbers Our latest market estimates.
